Featured Speaker: Rachel Niemer

2:30PM - 3:15PM
Great Hall Meeting Room

Impact Student Motivation: Make School a Better Game

We all want learners to be deeply engaged, to take risks and be resilient in the face of failure. To increase learner engagement we need to tap into their intrinsic motivation. Gameful pedagogy, and gameful course design in particular, is a framework for giving learners agency and supporting their intrinsic motivation. This session will explore how gameful pedagogy is different from gamification, demonstrate a tool called GradeCraft that can be used to manage gameful courses, and give participants time to think about how they can impact their learners’ engagement.